// PoVRay 3.7 Scene File "xodbb9.pov" // author: dookie x // date: 05.14.2018 and 7 got all the way to 9 without a date change! // until 06.26.2018 //-------------------------------------------------------------------------- #version 3.7; global_settings{ assumed_gamma 1.0 } #default{ finish{ ambient 0.1 diffuse 0.9 }} //-------------------------------------------------------------------------- #include "colors.inc" #include "textures.inc" #include "glass.inc" #include "metals.inc" #include "golds.inc" //#include "stones.inc" #include "woods.inc" #include "shapes.inc" #include "shapes2.inc" #include "fhtex.pov" #include "fhobjex.pov" #include "fhcamera.pov" #include "cf6.pov" // Camera_0 = normal Camera_2 for flame-looking, skulls too I guess but they're good... camera{Camera_0} // sun ---------------------------------------------------------------------- light_source{< 3,3,-8> color Red} background{color rgb< 0.0069, 0.0, 0.001> } // a very dark red background{color rgb< 0.06, 0.0, 0.01> } // not so very dark red background{color rgb< .005,0,0.001>} // hmm, purply... but really freakin' dark... object{MetalCross translate y*10.5} object{TyrePyle} object{Heart scale 3.17 translate y*-.5} object{DBBfhFlame} object{SkullRing} object{AllTexts no_shadow}