#declare SandTex=texture{pigment {granite color_map { [0.1 color rgb<.4,.3,.15>] [0.3 color rgb<2,1.5,1>/4] [1.0 color rgb<1.5,1,0.8>/6 ] } turbulence 0.5 } scale 0.005 normal {bumps 1 scale 0.005} finish {phong 0.4} } #declare SandTexOva3=texture{pigment {granite color_map { [0.1 color rgb<.13,.1,.05>] [0.3 color rgb<.67,.5,.33>/4] [1.0 color rgb<.5,.33,0.267>/6 ] } turbulence 0.5 } scale 0.005 normal {bumps 1 scale 0.005} finish {phong 0.4} }